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klaudyu
Administrator

Joined: 29 Aug 2009
Posts: 57
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TUTORIAL-How to make a glossy floor. (Thursday, October 16, 2008 4:18 pm)
OK will try to show you how to make a surface which oglindeste.O be less complicated, but very little. For this tutorial we will use a map created by the writings of mine.Inainte to go I suppose you have basic knowledge.
STEP 1
Of course, to have a map.
STEP 2
Select absolutely everything except the floor. (It's good to nhu select and furniture or what have you on the map, however the picture says more)
STEP 3
Then, somewhere below Easter hartii.Aveti be selected carefully to what you have given pills, and then press Ctrl + M where press "Rotate" and type in "Y" 180.
Now I have something Genu:
STEP 4
Now align what I turned upside down at the floor.
STEP 5
We select the floor and hit "Tie to Entity".
Selected "func_wall" and then following optiuni.La "RENDER MODE" put on "texture"
The "FX Amount" write 180 (this value is most appropriate for me)
STEP 6
If my paper, floor edges meet "white space" (ALA, which is nothing) and because it is an entity, will cause leakage (LEAK) and then we could make beautiful lights on the map will be light throughout . That is not nice and besides affecting the quality of papers.
To not happens, I put on some walls.
Pasu .... I finished !!!!!
I suppose you want to see and a screenshot:
I hope to be useful this century tutorial.Click the images to make larger. |
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